Name: Doc Dodge Category: Combat Author(s): Documn Download URL: http://tesnexus.com/downloads/file.php?id=28318 ======= HISTORY ======= 1.0, 11-20-2009: Initial release. ================= SHORT DESCRIPTION ================= This mod makes it easier for your character to dodge enemy melee attacks. ============ REQUIREMENTS ============ This mod requires Oblivion Script Extender (OBSE). This mod was compiled with OBSE 18, and it absolutely WILL NOT WORK with an earlier version of OBSE. You can download OBSE here: http://obse.silverlock.org/ I also suggest you make sure your Oblivion is patched to the latest version: http://www.elderscrolls.com/downloads/updates_patches.htm ================== LONGER DESCRIPTION ================== This mod does two things: it changes the attack hit angle and temporarily prevents your enemies from turning towards you if they were facing you and you move away. The attack angle and the "turn delay" can be adjusted by editing DocDodge.ini. In vanilla Oblivion, you can hit a target who is up to 35 degrees away from the direction you're facing. Under the default settings of this mod, this angle is reduced to 20 degrees, so you and your enemies will need to aim better. As a side effect, you'll also need to aim better when you're blocking. Also, this mod adds a turn delay to enemies. For example, if you standing to the north of an enemy, and then sidestep to your left, your enemy will continue to face north for a short amount of time. The turn delay only affects enemies that are attacking you, are facing you, and are in close range. Under default settings, the turn delay is 0.75 seconds, which is increased by your level, acrobatics, speed and luck, and is decreased by your enemy's level, weapon skill, strength, and luck. =========== INSPIRATION =========== This is the first mod in a multi-mod project I like to call Doc's Melee Defense System. Oblivion's dodging seemed lacking, and I didn't like any of the mod alternatives that I've tried. I wanted dodging to be simple, intuitive, and required the player and the player's character to have some skill. After trying a few different things, this mod is what I came up with. With some practice, you can learn how to dodge a lot of attacks, but keep in mind that this mod is designed to complement Oblivion's stock blocking and dodging systems - it is definitely not designed to replace them. =============== POSSIBLE ISSUES =============== This mod doesn't conflict with anything as far as I know, but I see some potential for conflict because this mod forces enemies to face a certain direction for short period of time. ======= INSTALL ======= Drop the contents of the archive into \Oblivion\Data. You should have two new files with the following paths: \Oblivion\Data\DocDodge.esp \Oblivion\Data\dmds\DocDodge.ini 2. Start Oblivion Launcher, click 'Data Files', place a checkmark beside DocDodge.esp. 3. Edit DocDodge.ini if desired. or if you use Oblivion Mod Manager, make and activate an OMOD. ========= UNINSTALL ========= 1. Start Oblivion Launcher, click Data Files, uncheck DocDodge.esp. 2. Delete the two files above. or if you use Oblivion Mod Manager, deactivate and delete your OMOD. ======= CONTACT ======= Email: documn at the gmail Private message: documn on TESNexus or Bethesda Game Forums. Doc's Mods forum thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=1054244 ======= CREDITS ======= Thanks to... God for saving me. Bethesda OBSE team TESNexus.com the contributors at TESCS wiki and the General TES CS forum LHammonds shadeMe ========== TOOLS USED ========== The Elder Scrolls Construction Set OBSE 7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579 Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp =============== LICENSING/LEGAL =============== Use this mod at your own risk! You may modify this mod however you like as long as you give me credit.