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Latest articles
09:17, 17 May 2008
Posted by Iceflame542 on 06:31, 16 May 2008 in Blogs
Go to http://thenexusforums.com/index.php?showtopic=58871 ...Read the rest of this article »
Posted by Fruit Bat on 04:03, 13 May 2008 in Elder Scrolls Videos
The easy programs you can use for making videos in oblivionGameCam Free
Fraps Free to try,cost in shops $37.00
ZD Soft Game Recorder Free to try,cost in shops $39.00
You can download them from Cnet except from gamecam you can get that from Game Cam records video game movies while you play.
This is my first article i apologise if its not very good.
This was made by FruitBat.
...
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Posted by LHammonds on 15:38, 12 May 2008 in Modelling
This tutorial will demonstrate how to create a shiny and reflective effect for your weapons and armor.Overview
It's a matter of making the armor (or weapon or other item) like that of glass. The effect is controlled by settings inside NifSkope (tested on NifSkope 0.9.8 thru 1.0.6). You'll then need to tweak the diffuse texture (a.k.a. Color Map / Texture), normal map and it's alpha channel to make it look good. Generally, when you just change the NIF properties, you don't get the best effect. Jerros and I learned the initial steps to create the effect by Vagabond Angel. But knowing the steps is a far cry from knowing how to make it look good. It's a game of tweaking, balancing, and re-tweaking that is more of an art t ...
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Posted by modman the founder of Darkstar on 07:23, 4 May 2008 in Miscellaneous
SummaryProduced by Darkstar Studios, the purpose of the Shadowed Revolutions Game Series Is to add a varied and exciting world with tonnes of great architecture, weapons and armor, monsters and mounts, music, voices, animations, quests and guilds, landscapes, and much more!
Releases and Content
The Shadowed Revolutions Game series consists of 3 planned games
-Shadowed Revolutions I (SR:I) : Mithal
-Shadowed Revolutions II (SR:II) : Sihaya
-Shadowed Revolutions III (SR:III) : Sharthag
Each of the 3 games adds a Realm In, On, Or Around The DarkStar, Inhabited by New Races. You will be able to evolve in these Mysterious Realms through quests with i ...
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Posted by Lisnpuppy on 01:05, 16 April 2008 in Blogs
Hello dear Oblivion TES Community. I am very new to this world. My 1st mod was downloaded just the in beginning of feb and I really dont know much more now than then.I am hoping someone will like my little diatribe and take pity on me to help me---if not..then I hops this just brighteneds your day.
1) I love the Exnems body. But I don't consider this a realism body. I would need the D Cup sagging, low rez/gossemer light look complete with all the white-trash perefinialia. -----I like fantasy! I would also liek to figure out how to put the damn tattoos on it!
2) Wish someone would convert all those pretty BAB dresses over to Exnems.
3) Why cant you mob makers when you put like-15 files in a ...
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Posted by modman the founder of Darkstar on 18:26, 28 March 2008 in Other News
Hogwartz is a game in production by Darkstar gaming studios.we are striving to create the best hogwarts game ever to come out.
http://z9.invisionfree.com/Hogwartz_fanz/index.php?act=idx
this is our fan forum.
enjoy! ...
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Posted by LHammonds on 18:35, 26 March 2008 in General
This is my attempt to create a sort of "entry" location for those wanting to start modding but do not have a clue what to do, where to go or what to ask.Here is another good place for intro information: Oblivion Mods FAQ (Frequently Asked Questions)
Modding for Oblivion can be done at multiple levels with multiple levels of skill and required knowledge.
[list=1]
[*]Creating savegame characters - This is the process of configuring a character at the start of Oblivion and saving your game.
[*]Creating plugin modifications - This requires a version of the Construction Set and a desire to change something in the game. With this, you can change the stats on weapons and armor, create ne ...
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Posted by LHammonds on 11:58, 19 March 2008 in Other sites
OBMM How-To SiteThis is my contribution to the Oblivion modding community.
I will try to accomplish 2 goals:
1. Provide OBMM script examples.
2. Provide tutorials such as how to create OMODs, manipulate images, file organization, etc.
Oblivion Mod Manager (by Timeslip) is a brilliant tool for anyone using or creating mods for Oblivion.
Many people state how they use it but I rarely see OMOD versions being uploaded simple because authors don't want to "force" people to use OBMM, authors don't want to support multiple uploads or authors simply don't know enough about creating OMODs.
I believe I have a solution for this and I call it OMOD-Ready™. If you create yo ...
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Posted by Povuholo on 06:47, 16 March 2008 in General
For a more pleasant to the eye version of the tutorial go here: http://thenexusforums.com/index.php?s=&showtopic=52293&view=findpost&p=400773If you have any questions about the quest system or anything just send me a message at the TesNexus Forums.
Welcome to Povuholo's quest tutorial. That's me :) I know how complicated the Construction Set can look like, especially the quest system. When Oblivion was released and I looked at the system, I had no idea what to do. But after reading a tutorial (which had mistakes in it, by the way :P ) I sort of started to get it. With the first few stages I kept the tutorial page open so I could check whether I was doing it right, but suddenly I just understood it.
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Posted by modman the founder of Darkstar on 11:53, 15 March 2008 in Other sites
Hiya there!im modman, and im a race modder.
i usually race mod, and have a forum for it
www.modmanraces.easyphpbb.com
please come if you want a race mod!
thnx
modman, founder of Darkstar Studios
...
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